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Using High Dynamic Range Images (HDRIs) of real life softboxes, you can get real realistic specular highlights in your reflections. Additionally, this material on the […]

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November 25, 2015

New Studio! First render

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Here is the first render of the new virtual studio which we are adding to our library of studios.

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October 31, 2015

New Studio

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this are excerpt about gallery

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Blog Image October 26, 2015

Depth of Field

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      In this studio I’ve used a depth of field pass out of Maya to add more photorealism. The studio textures still need […]

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October 8, 2015

Studio light model

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I’ve created a number of studio lights that are placed in the ceilings of all the studios, modelled from real production lights. Whilst they’re not […]

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August 11, 2015

Studio camera move

Using a program called ‘MatchMover’ in combination with tracking markers on our green screen set, we created a virtual camera to mimick the real world […]

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